Epistemic Games
Professor of Learning Science David Williamson Shaffer directs this project that studies, designs, and builds virtual internships and assessment tools. Epistemic games are computer games that can help students learn to think like innovative professionals, giving them an opportunity to solve real-world problems by engaging in authentic simulations. In Land Science, students explore the impacts of land-use decisions. In Nephrotex, students design a filtration membrane for hemodialysis equipment; in RescuShell, they design the robotic legs for a mechanical exoskeleton. The project is also developing assessment tools that measure complex STEM thinking and help users develop and validate rulesets. Epistemic games revolutionize digital learning.
Outcomes
Students who participate in these programs show increased understanding of and interest in the STEM areas and technology, and gains in overall academic skills.
Focus Areas
Project Leader
David Williamson Shaffer
Professor of Learning Science
- Department/Unit
- Educational Psychology
- School or College
- School of Education